Mostly noticed when you're going for a wall safe and it's labelled as the trash can one unit underneath it. Hitboxes on some items are obscuring others. It can be very harsh for the early-game with infections/bite marks. From what I gather this is a vanilla problem? I've told my players to use items from the toolbelt but sometimes they still don't work. Items not working from inventory/toolbelt. Howdy, more ramblings from me playing on a dedicated with a few people on 1.07 last night, do with these what you will! Again, thanks for the fixes and I'm new to the server management scene so apologies if I bring up anything commonly known. In the launcher qhen i click on play mod no update the game. I need delelete the game to full clean and reinstall for loock all updates. I have a question, the blacksmith station have the icon the welding torch and tailor station only have sewing kit.ummm i use launcher and play normal, is posible no update the game? you say is remove from blacksmith station. I will do some digging to see what I can come up with. On our last server someone had a pit and they WERE dying to falls. Some zombies have had their health increased, and since we are headshot only in Romero Style most likely the lack of body damage from weapons MAY be causing this. In my other bases, the zombies died immediatly or at least, they damaged theirselfs when they fell in. Hi guys! I'm building up my base by digging it like 40 blocks down, then I found out that if a zombie falls inside, they don't suffer any damage so, I'm wondering if that could be a bug. Quote Originally Posted by klomer View Post
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